Jakub Barański | In Principle
Go to content
News from Poland
banking & finance
insolvency and restructuring
changes in law
most interesting rulings
procedure in Poland
practical M&A guide
Find what you need in over 1,000 articles
Enter keywords or author here
Subscribe to newsletter
In principle newsletter subscription form
News from Poland—Business & Law, Episode 21: Resolving IT-related Disputes In Arbitration
News from Poland
In the newest episode of
News from Poland—Business & Law
, Jakub Barański from Wardyński & Partners’ Dispute Resolution & Arbitration practice discusses arbitration as a solution to the rising number of IT-related disputes.
Game chat crimes: Does the developer have a duty to report them?
are an increasingly important market segment. All kinds of features allowing players to communicate during gameplay, such as voice communication and text chats, largely account for their popularity. While player interaction is desired by players themselves and game developers, it can involve inappropriate and even unlawful player behaviour. What is the provider of an online game to do in such a situation?
Legal aspects of the video game industry 2.0
gaming, intellectual property
Interest in the game development industry is not diminishing. The upward trend has been consistent for several years, and 2021 is sure to bring a further increase. Forecasts indicate that in 2023 the value of the game market will exceed USD 200 billion
Fundamental issues a game developer should pay attention to when negotiating a contract for publication of a video game
new technologies, contract
Contracts for publication of video games are concluded between game developers and companies specialising in publishing games (sometimes referred to “dev-publisher agreements”).
Legal aspects of the video game industry
new technologies, intellectual property
The video game development sector has grown rapidly in recent years. With the spread of smartphones, new business models, and distribution platforms, the market for video games has taken off, becoming a key sector of the creative industry. Its growth stirs the imagination and appetite not only of game producers and publishers, but also of the biggest companies in sectors like IT and film, who are increasingly oriented toward the game market. It is also a promising field for investors, particularly from Asia. The industry’s growth has not even been slowed by the COVID-19 pandemic. To the contrary, the industry has taken advantage of this time to reinforce its position and achieve new growth.
More and more disputes in the gaming industry
litigation, intellectual property
Andrzej Sapkowski’s demands for more money for copyrights to The Witcher is the tip of the iceberg. Changes in the gaming industry, like increased production costs and the dominance of digital distribution platforms, will give rise to an increasing number of disputes, in particular over intellectual property rights. What could trigger these disputes and how can they be prevented?
Disputes over breach of trade secrets in the age of the digital economy
As information technology and the knowledge-based economy develop, trade secrets are increasing in importance. At the same time, theft of trade secrets and losses for the economy due to this problem are increasing. In recent years legislators have taken measures to modernise and strengthen the protection of trade secrets.
The future of legal services in a world of artificial intelligence
Will AI replace lawyers and judges or simply change the way they work and think about the law?
A lost opportunity: Corporate arbitration and reform of Polish arbitration law
arbitration, new provisions
The amendment to the arbitration law that enters into force on 1 January 2016 should increase the popularity of Poland as an arbitration forum. Lawmakers did not take full advantage of the opportunity to expand the scope of arbitration, however, ignoring calls for changes in the arbitrability of corporate disputes.